


There are multiple sounds in this recording but towards the end after the wreckage sounds you can hear Sonic get a shield. It sounds similar to the aoDSF plugin, which also has problems playing this soundįor comparison, this is what it sounds like when converted using the HighlyTheoretical plugin (a lot closer to DC)Ĥ) (Beware - this one is a bit loud). It may sometimes continue playing in the background even when the game is paused.Ģ) Many background sounds (machinery in Final Egg 1, cars in Station Square) continue playing for 10+ seconds after you exit to the main menu, until they slowly fade out.ģ) The snow/sandboard sound is completely different. It does fade out in redream, but the fadeout takes a lot longer than it should and you can still hear it in the background for several seconds after releasing the spindash. Here's a list of some things I caught in the last few minutes:ġ) Sonic's spindash sound is supposed to fade out when you have the Light Speed Dash upgrade. While testing Sonic Adventure in redream I found several sound differences in comparison to Demul and real hardware.
